A unique edition of State of Play

State of Play Japan: PlayStation goes all-in

11/13/2025 10:37 AM

On November 11, 2025, PlayStation surprised the gaming community with a special edition of the State of Play franchise — this time entirely dedicated to games made in Japan and other Asian regions.
The broadcast lasted around 40 minutes and featured a total of 28 new announcements, marking a strategic shift in how Sony presents its content.

This edition signals a deliberate focus: rather than a global overview, the event zoomed in on a specific region, underlining the importance Sony places on the Asian development scene.

What was announced: highlights

The event covered a broad spectrum of content, from remakes to brand-new titles, from hardware updates to regional releases. Notable announcements included:

  • A remake of Fatal Frame II: Crimson Butterfly, scheduled for March 2026, on PS4 and PS5.
  • A new 2D roguelike, Never Grave: The Witch and The Curse, set to launch in March 2026.
  • No Sleep for Kaname Date – From AI: The Somnium Files, arriving in February 2026.
  • A digital-only PS5 edition exclusively for the Japanese market, with a lower price and region-locked features.
  • A host of indie and niche titles from Asian developers gaining global visibility.
  • Several major DLCs and expansions for existing titles, with first focus on Japan and Asia.

These announcements fell into four main categories: remakes, new IPs, region/hardware and content services.

Why this focus matters for Sony

There are several key reasons PlayStation took this route:

  • Elevating Asian studios: Many Japanese and Asian developers have historically had limited presence in global showcases — this event changes that.
  • Diversifying the PS5 catalogue: Sony bolsters its offering with genres that thrive in Asia – JRPGs, fighting games, narrative adventures – appealing to a broader audience.
  • Regional hardware strategy: The Japan-exclusive PS5 model reflects a tailored approach to markets with unique competitive and economic conditions.
  • Scale and timing: With many games slated for 2025-26, Sony is signaling a longer horizon and building momentum beyond immediate release cycles.

The message is clear: PlayStation’s vision is global, with strong roots in Asia and an intent to offer a catalogue that reflects that breadth.

A unique edition of State of Play

What it means for global gamers

For players outside Japan and Asia, the event brings promising implications:

  • Greater likelihood of early access to games that previously launched only in Japan.
  • Improvements in localization, as the presentation included English subtitles and aimed at a worldwide audience.
  • Insight into the PS5 roadmap for 2025-26, enabling players to anticipate upcoming titles.
  • Potential impacts on pricing and hardware releases globally, considering region-specific models.

Remaining questions and challenges

Despite its strong showing, the event left some open issues:

  • Some titles may remain region-locked or delayed for other territories, which could frustrate some players.
  • The hardware strategy focusing on specific regions could create division or confusion among the global user base.
  • While many games were shown, the lack of a major Western exclusive might disappoint certain fans expecting blockbuster reveals.
  • The quality and longevity of support (DLCs, updates) for these Asia-oriented titles in global markets remains to be seen.

Conclusion

PlayStation’s State of Play Japan represents a bold, strategic shift that places Asian development front and centre for the PS5 ecosystem.
With 28 announcements, new IPs for 2026, regional hardware releases and a clear global vision, Sony is laying the foundation for the next chapter of its console.
For gamers, this means more diversity, earlier access and richer experiences from an expanded globe-spanning catalogue.
The future of PS5’s Asian game line-up has begun to unfold — and it’s one to watch.